Wednesday, January 30, 2013

FairyLand 2: Witch Doctor [Mage] Guide

Witch Doctors don't just have strong DPS skills but also supportive skills for your pets which I believe is very important in a pet based game like Fairy Land 2.

Main Stats:
Intelligence - Pump this as much as you can since it increases your magical attack.
Constitution - Increases physical defense, you can decide whether to pump increase this early or later on since high level monsters tend to deal high damage.
HP - Increases max health, you can decide whether to pump increase this early or later on since high level monsters tend to deal high damage.

Once you reach level 60 that's where you decide what build to take. You can have different builds as a Witch Doctor but I chose Destruction and Machi. Reasons are that destruction skills tend to deal the most damage in game and you can focus having destruction potentials in your equipment, for Machi, who wouldn't want an extra damage dealer in battles? But that's just me. :)

Skill Information:
Please refer to the skill details I posted on FairyLand 2 wiki.
Mage Skills

Equipment Guide:
- Weapon: Ring or Staff with any the following potentials:

  • Pure DPS Type: Magic Attack | INT | Max Health | Element of Choice (e.g. Destruction of God Spells)
  • Tank Type: Physical/Spell Relief | CON | Max Health | Element of Choice

- Armors and accessories same potentials with weapons if possible. You can also mix CON and INT on your equipment potentials if desired.

Pet Deployment Guide:

Eudemon: Your battle partner, I suggest any neutral pet with at least 4.0 growth on either INT, CON, HP / STR, CON, HP depending on the skills you want it to learn.

- Pet skills:
  • Int/matk type: Wall of Destruction, Unicorn Dancing Vines and a debuff skill
  • Str/patk type: Vacuum Triple Slash, Cross-Slash and a debuff skill
Physical Atk: Pet for physical attack, preferably fire types with at least 4.0 growth on STR or higher.

Magic Atk: Pet for magic attack, preferably water types with at least 4.0 growth on INT or higher.

Spell Relief: Pet for magical defense, preferably gold/metal types with at least 4.0 growth on AGI or higher.

Physical Relief: Pet for physical defense, preferably wood types with at least 4.0 growth on CON or higher.

Spirit Equip: Pet to boost support skill effects, preferably earth types with at least 4.0 growth on SPI or higher.

Note: Also make sure to have the proper rune equipped for your pet. (e.g. Deployed pet for Magic Atk get equipped with wisdom runes)

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